All posts for the month March, 2015

Nintendo Direct Tomorrow!

Published March 31, 2015 by Amanda B. Greene

On April’s Fools Day, 3:00p.m. Pacific/6:00p.m. Eastern, there will be a Nintendo Direct showcasing more about the Wii U and the 3DS.

I don’t think there will really be any news about the new hardware being developed under the codename “NX” since it was only just announced a little while ago with hardly any details. I hope for more information or trailers for Fire Emblem If, Xenoblade Chronicles X, and Fire Emblem X Shin Megami Tensei (hopefully it’s not cancelled by now).

What are you hoping to see tomorrow? Star Fox would be certainly nice to finally learn about for sure. The Legend Of Zelda (Wii U) was delayed into 2016 and won’t have any showings at E3 unfortunately.


Review: Monster Hunter 4 Ultimate

Published March 27, 2015 by Amanda B. Greene


Monster Hunter 4 Ultimate is the first Monster Hunter game I’ve played and I’m really enjoying it. I still have a long ways to go on all the quests, and I would to get the chance to play multiplayer with someone sometime if I can ever get a better internet connection. Anyways, like I’ve said before, there is a high learning curve with everything, but after a while you’ll get the hang of it for the most part. Read the rest of this entry →

First Impressions: Helldivers

Published March 26, 2015 by Amanda B. Greene


Helldivers is a challenging game to master. You typically wouldn’t think that a top-down shooter would be all that complicated, but it actually is. There are a lot to the controls, but once you mostly get the hang of inputting commands with the directional pad, you’ll be all set there. But it’s actually all about the teamwork, especially considering the friendly fire. It’s addictive, and surprisingly strategic, fun to have with friends and family as you fight for Super Earth. Read the rest of this entry →

Review: Codename S.T.E.A.M.

Published March 22, 2015 by Amanda B. Greene


Full S.T.E.A.M. ahead! And don’t forget about A.B.E.! Codename S.T.E.A.M. flourishes in its weirdness as you encounter historical and literary characters alike as you go against the alien menace. Like I said in the first impressions, it is worth getting because it has mostly solid gameplay and a relatively good story as well. The comic book art-styling was a great choice to use because it works with everything. Here I’ll give you its rating and tell you more about the game. 🙂 Read the rest of this entry →

First Impressions: Codename S.T.E.A.M.

Published March 17, 2015 by Amanda B. Greene


Codename S.T.E.A.M. is a fun strategy title created by Intelligent Systems, the studio behind the Fire Emblem series. It is a turn-based, third-person shooter that has a strange twist on history as well as some unique characters from John Henry to the Lion from the Wizard of Oz. It has its flaws, but overall it’s a great new IP that I hope does well with sales. Read the rest of this entry →

Special: What Do You Think Of Amiibos?

Published March 5, 2015 by Amanda B. Greene


At first, I wasn’t planning on buying any amiibos, but eventually I hopped on the rocky train. They’re surprisingly good quality at a reasonable price. I would never go to places like eBay to get them selling over a hundred dollars though.

Their functionality needs to be improved on, since they are mostly for Super Smash Bros. at the moment.

I like having figurines of my favorite characters that I couldn’t afford otherwise, but with the lack of supply versus high demand, they’re becoming increasingly more difficult to obtain. Nintendo needs to fix this, so people don’t have to scramble to multiple stores in unlikely hopes of pre-ordering each one. It would be nice if I could just stop by Gamestop anytime to pick up any of the amiibos I want off the shelves without the hassle.

I know this is an old and on-going conversation, but what do you think of them? Do you have any or plan on collecting some?

Another Xenoblade Chronicles X Direct Coming This Friday!

Published March 2, 2015 by Amanda B. Greene


Again, according to Siliconera, there will be a presentation for Xenoblade Chronicles X on March 6th that will focus on the battles. I always look forward to whatever Nintendo and Monolift Soft plan to show us, so I’m excited!

I’m hoping that XCX will come out soon, probably during the summer, since it is coming out in April for Japan. Hopefully, they’ll have a release date (or at least an close estimate) for the rest of the world during the Direct.

Also, here’s another article about how the weather will affect the battles by clicking here. See ya later!