First Impressions: Metroid: Samus Returns

Published February 1, 2018 by Amanda B. Greene


Metroid: Samus Returns is a great return to its roots as a two-dimensional platforming shooter on the Nintendo 3DS. So far, I’ve gotten a few hours into the game and I’m liking it. This is more of what previous games like Metroid: Other M should have been like. Here are my first impressions…


Immediately when you start a new game, you read the background of the story before diving in with nice illustrations. Without going into spoilers, Samus is sent by the Galactic Federation to exterminate the dangerous alien species called Metroid once and for all.


The gameplay is fun how you explore areas for parts and upgrades for your suit while whacking and firing upon enemies. You have to look around and make use of your equipment in order to find different paths and items that may not be clear at first. Bosses take skill to defeat as they and the environment itself can deplete your health, so there is a fair amount of difficulty here.


Samus has to time her melee attacks just right when the foes are in range and then she has the opportunity to blast them down. It is such a satisfying feeling to do this to multiple targets at once, making you feel like a real bounty hunter.

Metroid: Samus Returns is essentially a remake of Metroid II: Return of Samus, which was released in 1991 according to Wikipedia. There are improvements and new elements like the Aeion abilities and the Teleport Stations.


The music and sound effects stay true to the series in its lovable, iconic nature. It rivals the nostalgia of The Legend of Zelda tunes, especially when Samus obtains something like an increase to her missile capacity.

Everything just gets up pumped for an epic sci-fi adventure!


Final Note

I haven’t played enough to say whether or not I recommend Metroid: Samus Returns, but I do think that this game will be exciting from beginning to end. It has already received a lot of praise, reviews, and awards. I do plan on eventually doing a review, but I don’t know when or how long it will take me to finish it.

Ahead, I plan on covering Okami HD on the PS4 and after that I will do a review of Phoenix Wright: Ace Attorney Spirit of Justice. I forgot to write about the sixth Ace Attorney entry a long time ago, but I did enjoy it a lot and completed the story weeks after its release. Beyond those, I’m not sure where I’ll go next, but I’ll continue to blog. 😉

Thanks for reading and have a nice day!