Fire Emblem Fates is the latest game in the Fire Emblem series that came out in February 2016 for the United States. It is a tactical, turn-based role-playing game. I meant to have my review done sooner, but it just took me awhile to beat the games. In Fire Emblem Fates, all three paths are fun to play and have something special going for each. I think my favorite out of the three is between Conquest and Revelations… sorry Hoshido. Anyways, Fire Emblem Fates is another great addition to the Fire Emblem series with its unique approach that is worth playing.
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Here’s a brief look of what to see in Fire Emblem If/Fates if you choose to not pick a side. It looks very interesting to say the least. It is called the Invisible Kingdom in Japan.
According to Gematsu, Fire Emblem If has online multiplayer, a feature not announced by Nintendo before the release in Japan. It’s interesting how you can have five versus five battles with friends or strangers. I’m don’t know whether or not your characters die in this, but if they do, then I’m sure there will be bloodshed (not just in the game).
What do you think? If your units do die, would you dare to try fighting other people or not touch this mode? Myself, I’d probably be too scared to try it if that’s the case. Still, it’s great that Nintendo is attempting different ways of trying to implement multiplayer in the series like Awakening and Shadow Dragon did.
Fire Emblem If is now changed to Fire Emblem Fates for the west. I’m unsure how I feel about the English voices (especially male Kamui), but other than that this trailer is making the long 2016 wait even more painful. It keeps looking better with every update… I need this game. Anyways, here it is:
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